Airtel Africa Abandons Inconclusive Merger Agreement
Airtel Africa Plc, one of Africa’s leading telecommunications companies, on Wednesday announced that it has pulled out of the agreement entered on February 8th, 2019 to merge its subsidiary Airtel Networks Kenya Limited and Telkom Kenya Limited.
In a statement released on the Nigerian Stock Exchange (NSE), the telecom giant said the decision to combine its businesses in Kenya was born out of the need to create an integrated telecommunications platform with mobile, enterprises and wholesale divisions.
It, however, said the company has decided to no longer pursue the completion of the transaction.
The statement reads, “Despite Airtel Africa plc and Telkom respective endeavours to reach a successful closure, the Transaction has gone through a very lengthy process which has led the parties to reconsider their stance. Accordingly, Airtel Africa plc and Telkom have decided to no longer pursue completion of the Transaction.”
Speaking on the deal, Raghunath Mandava, Airtel Africa CEO and MD said: “Kenya is a large and growing market and we remain committed to build a growing profitable business. We currently serve more than 14 million Kenyan customers, a number that is growing month on month, and in the last quarter our revenue numbers were up double digit in constant currency in Kenya. Our strategy to focus on winning more customers, invest in a best in class voice and data network and progressively expand our mobile money business, will continue to build on these results in order to deliver against the opportunities the Kenyan market has to offer.”
China, Japan and US Controls 60% of Global Installations of Industrial Robots
Global Installations of Industrial Robots are Controlled by China, Japan and US Controls
Data presented by Buy Shares indicates that China, Japan, and the United States cumulatively control about 58.71% of the global industrial robot installations. As of September 2020, there were 381,000 units of industrial robots globally.
Pandemic to Spur Industrial Robots Market
From the data, China accounts for the largest share at 140,500 units, followed by Japan at 49,900 units. The U.S is third with 33,300 installed units. South Korea has the fourth-highest installation at 27,900 units while Germany closes the fifth spot with 20,500 million installations. The Czech Republic has the least industrial robot installation at 2,600.
Several factors are contributing to the growth if the industrial robot market installation. According to the research report:
“The industrial robot market is also expected to grow following the unprecedented situation as a result of the coronavirus pandemic. In the course of the crisis, many factories had to protect their employees by shutting down some production plants. The pandemic creates a potential market for the industry as it is part of preparing for any similar pandemic in the future.”
The research also overviewed the annual installation of industrial robots worldwide between 2009 and 2019. Between the ten years, the installation grew by 535%. In 2009, the figure stood at 60,000 while last year the number was 381,000. By 2010, the number had doubled to 121,000.
Notably, in 2018, the installation stood at 422,000 before dropping by 9.7% to 381,000 in 2019. The drop was the first in seven years.
Orange Launches Sanza Touch Smartphone, Moves to Deepen Mobile Internet Access in Africa With Google Support
Orange Partner Google to Deepen Mobile Internet Access in Africa
Orange S.A., a French multinational telecommunications corporation, has said it is launching a new affordable smartphone called Sanza touch to improve internet access in Africa.
According to the telecommunication giant, cost has always been a barrier to smartphone adoption in Africa. It said the average cost of an entry-level smartphone is more than 60 percent of average monthly income, making smartphones largely inaccessible for the majority of African people.
Therefore, as part of the GSMA Thrive Africa 2020, Orange will be introducing Sanza touch, an exclusive Orange smartphone and the most affordable 4G Android (Go edition) device globally.
The device will retail at US$30 or around N11,500 in Nigeria.
The company said the affordable price “is intended to make it the most accessible on the market with the goal of driving digital inclusion and providing more people access to mobile internet.”
Sanza touch is a 4G smartphone with a 4″ screen, 8GB memory and a 1750mAh battery, offering over 4 hours battery life while streaming videos. Users can use the Orange app collection (My Orange, Orange Money and Livescreen to stay informed on the latest news trends) and access the most popular apps including YouTube Go, Google Go, Facebook and WhatsApp.
The CEO of Orange Middle East and Africa, Alioune Ndiaye, said: “Orange wants to strongly accelerate access to connectivity on the African continent. One of the barriers to Internet use is the price and ease of use of most smartphones.
“The partnership with Google to offer the Sanza touch smartphone for sale will enable us to solve this problem thanks to its affordable price and advanced functionalities. While 90% of the world’s population is now covered by mobile broadband, 3.3 billion people who live in areas covered by mobile broadband remain unconnected for reasons such as affordability, low levels of literacy and digital skills.”
Mariam Abdullahi, the Director, Platform Partnerships, Android and Play Africa for Google added that “Our mission at Google has always been to Organise the world’s information and make it universally accessible to everyone.”
“We deliver this mission through the building and providing our products and services via key partnerships like this one with Orange. We are excited about the endless possibilities this Sanza touch smartphone will present in learning, economic opportunities and digital accessibility.
“The Goal of our Android devices, including this first-of-its kind highly affordable Android (Go edition) device is to bring the power of computing equitably to all. We can only achieve this mission if everyone is able to access devices at affordable price points to use in their daily lives and have access to the benefits presented by the digital world.”
Global Gaming PC Sales Revenue to Hit $39.2bn in 2020, a 60% Jump in Five Years
Revenue of Global PC Games Jumps 60% in Five Years
The video games industry is one of a few sectors that have been booming in 2020, with millions of people spending more time indoors and online amid the COVID-19 pandemic. The increasing number of people choosing video games as their main at-home entertainment led to a significant jump in the sales of gaming equipment.
According to data presented by Safe BettingSites, global gaming PC sales revenue is expected to hit $39.2bn in 2020, a 60% jump in five years.
High-end Gaming PCs Account for Almost 50% of Global Sales
In 2015, the global gaming PC market hit $24.6bn in revenue, revealed the Jon Peddie Research data. High-end PC sales accounted for 45% of that value, followed by mid-range and entry-level gaming PCs with 30% and 25% market share, respectively.
During the next twelve months, the global gaming PC sales revenue jumped almost 23% to $30.2bn and continued growing ever since.
High-end gaming computers still represent the largest revenue stream of the global gaming PC market, expected to generate $18.5bn profit or 47% of total revenue in 2020.
Mid-range gaming PC sales is forecast to reach 34% market share this year, a 4% increase since 2015, and generate $13.4bn in revenue.
The revenue of the entry-level gaming computer segment is expected to jump 21.7% year-on-year to $7.3bn in 2020.
The Jon Peddie Research data also revealed that mid-range gaming PCs witnessed the most significant sales revenue growth, 76% between 2015 and 2020. High-end gaming computers follow, with a 72% revenue increase in that period.
Gaming PC Sales in EMEA Countries to Continue Booming in H2 2020
The growing number of people spending more time indoors and online amid the coronavirus lockdown caused a surge in sales of gaming PCs and laptops in Europe, the Middle East, and Africa, revealed the IDC Worldwide Quarterly Gaming Tracker data.
In the second quarter of 2020, the EMEA countries hit 2 million units sold, a 33% jump year-on-year. The increasing trend is set to continue in the third and fourth quarter of the year, resulting in 16.4% YoY growth and 8.2 million sold units for the full year 2020.
Gaming PCs are expected to account for over 36% of that figure, with nearly 3 million units sold by the end of the year. Statistics show that gaming laptops are set to rise to 5.23 million units sold in 2020, or 64% of the total unit shipment in the EMEA countries this year.
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